No, the Defensive armament is just for bomber gunners and does not benefit the pilot at all. I did these first and it helped me a lot. War Thunder MMO. but I've recently started playing tanks seriously and I'm not sure how to split it. The loader's unique skill is, quite simply, to shorten the reload. Ace crew: Up to 100% vehicle proficiency. 391K subscribers in the Warthunder community. 87 "Locked On" . That can be spent on skills, Advice---Max out Repair Speed and keep Repair rank to the corresponding rank of the plane you fly. Crew priority Can somebody tell me how crew is replaced? Which has highest priority?. The #1 most- felt change is targeting. So the average speed of leveling in all three modes is approximately equal. This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin…To learn it, a certain crew level needs to be achieved. So to max out both plane and tank crew skills per slot is about 6,000GE. Thats why I said, as long as its cheap. The commander impacts the leadership skill, which provides all-encompassing small bonuses to EVERY crew skill. Now even if you think the SL cost is not high the RP cost is huge. It depends on what type of tanks you intend to use on that crew. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. but I've recently started playing tanks seriously and I'm not sure how to split it. Would you agree?So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. 5km(scout module=12. CanUPlsUninstall. Trained crew: Up to 50% vehicle proficiency (each full bar is 10% for that particular skill) Expert crew: Up to 80% vehicle proficiency. The maximum distance at which he can detect the enemy. With the help of skills and qualifications, pilots can adapt the game to their own. Since i'm a pretty much new player in War Thunder I have a lot of doubt about where to spend my skill points. Crew experience. This applies to agility as well I believe. Seems like a reasonable place to ask this: Will we get the crew points back when tanks are reset at the end of the closed beta? On the official page it's only mentioned that golden eagles for crew training aren't gonna be refunded. This means the total crew bonus is +10 (5 from crew points, 3 from expert and 2 from ace). It excels at low-altitude combat, where it can use its VTOL capabilities to surprise enemies. The loader's unique skill is, quite simply, to shorten the reload. More crews, more planes to fly, more repairs simultaneously. For example , your hull it's aiming at a road but your turret it's looking at a hill , your gunner , commander & loader keen vision will only work on that direction so they wouldn't notice if someone push to. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. After that you can go for the other skills on the gunner tab and second on the pilot fighter tab. rolls along the lines of. So Vitality, Keen Vision, Agility, Field Repair and Leadership affects performance regardless of how many crew members you have (although losing crew members in-game impairs your skills somewhat). It can also engage anti-radiation missiles. It could change your priority based on what vehicles the crew is typically used for. Mac. ) for top tier you'll want to aim to get night vision (Thermals)/apfsds as the main focus, as stock. Can any veteran player give me a few advices about how to build my crew for Ground Forces? Thanks a lot. The game is based around combined arms battles on air, land, and sea with vehicles from the Great War to today. If you notice you're performing well in terms of damage control, but a certain trait such as reload or crew loss kills you, consider making those a priority if you can. In this game mode you only have a fixed amount of money (106,055) to upgrade your plane and crew. ago. However, if you're much better in fighters, use that (preferably a premium or talismanned aircraft). Repair speed would be good but ya gonna get wacked at some point. Remember, crew points are pooled per. 2. #1. Previously, any reloading was based on the following principle: the player could fire all shells. The remaining crew slots are usually for the radio operator and machine gunners. In all, if you leave 2 crew members alive in the target tank, they will take the places of the Driver and Gunner after a. I never understood why crew skill would affect the built in electronics of a vehicle. This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X|S. but I've recently started playing tanks seriously and I'm not sure how to split it. I assume we won't get the gold back we may have used to get the crew training points, but am I right in assuming it means that. The maximum amount of stars for each skill is five. Ace crew: Up to 100% vehicle proficiency. JoddaMyNameWasTaken • 2 yr. The expert qualification cost is 590,000 SL. . Crew skill is part of the pay2progress mode, nothing todo with pay2win. Generally yes, it's a good skill, but it's not as important as the others imo. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. Swaggy88 . Can any veteran player give me a few advices about how to build my crew for Ground Forces? Thanks a lot. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. General Discussion. What are your priority skills to upgrade on your crew? I know some will be personalised to the vehicle, but in general what do you prioritise? For me personally I try and prioritise a few things, such as rangefinding, targetting, weapon reloading and leadership, while also putting a couple into things like vitality and agility so some survivability. pretty much the title. 35km), and 1251m(1626m) for ground vehicles, the enemies will simply being 'undetectable' if it's beyond the crew skill limit, which your tank will then try to obtain it via the 'Radio Communication. I'd love to see something similar in War Thunder. Ace qualification adds another 20 points to a total of 50 points. As you increase skill, the cost for the next levels go up. Best places to target are the middle side of the. 4) your in game actions, that earn you exp, determine how much crew exp you earn. G-Tolerance and Stamina above all else. This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin…Crews aren't locked to their tank, you can move them around. You will need to earn/purchase 33,897 'Crew XP Points' through in-game actions or by using the accelerate training option (which costs GE's) AIRCREWS: The cost to max all 5 of the pilot skills is 14,409 points, as. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. As you might know there are different gamemodes in War Thunder: Arcade Battles (AB), Realistic Battles (RB) and Simulator Battles (SB). Field repair, reloading and leadership (increases all other skills by a small amount) are the most useful, and agility (decreases the amount of time needed for a crew member to. It is a very noticeable change. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. Crew experience. pretty much the title. There will be a training fee when you change the old vehicle with the new one, but the crew skill will not change. I think it shows up when you can afford to upgrade a certain number of skills, rather than the white symbol that shows up when you can upgrade one. but I've recently started playing tanks seriously and I'm not sure how to split it. Then the rest, as the vision stuff mostly affects arcade, and the auto repair stuff is if you use it or not. For aircraft you wanna go for G limit and stamina as well as reload/repair speed and rank. hi guys, been trying to find a guide on where to allocate bombers crew skills and all the guides seem to be outdated. Would you agree?War Thunder > General Discussions > Topic Details. 50% of the crew is obtained via playing (XP) or paying. More durable pilots! This skill makes your crew die later instead of sooner. 8. S. . but I've recently started playing tanks seriously and I'm not sure how to split it. Crew skills are something that every War Thunder player encounters pretty much as soon as they start to play the game. BMO_ON • 2 yr. Stamina - goes with G-force, but I don’t rank it as high as G-force. Also, they're god-awful to fly without high crew stats in g-tolerance because it's difficult to bleed speed and high speed turns pull so many g's that untrained crews black out very quickly. Army and U. Since i'm a pretty much new player in War Thunder I have a lot of doubt about where to spend my skill points. Pilot, Defensive armament, Logistical services. 2017 @ 8:35pm. Expert and Ace crews will add a bonus on top of whatever skill your crew already has (even at 'max', +5). #warthundertips #warthunderguide #warthundertricksWant to make YOUR tanks RELOAD FASTER and turn quicker? Got loads of Crew Skill points and don't know where. + Repair rank 2 and repair speed 1 = 22 seconds airfield time + Repair rank 3 and repair speed 1. Keen vision can help, but not blacking. For tanks you need loading, targeting, leadership, driving, and range finding depending on the vehicle. Each star requires a bigger amount of experience for a. The Ace qualification is 950,000 RP. Field Repair (crew average): Repairs the vehicle faster during battle. Note that not all tanks have five crew members. JoddaMyNameWasTaken • 2 yr. The crew levels and the skills are separate, but they draw from the same pool of points. Personally, I go for the specialized skill first (reload+leadership, driving+aiming then comms), since they have a big impact on your crew for a low amount of pts. Put a cost (in SL) on it, make it only available in certain timeframes (every 2 months, whatever), but I think this a very important and also fair option. The problem is way more often than not, your tanks interiors are nuked by APHE/BC shells or completely wiped by a cone of molten shrapnel from a HEAT/FS round. The faster you get back in action, the better. Would you agree?Ever since the last patch where any damage done to your pilot is equivalent to the loss of tail control, vitality is pretty much at the bottom of your priority. pretty much the title. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. Crew skills are War Thunder's way of simulating the experience and skill gained by air, ground, and naval crews through combat missions, allowing them to perform/endure tasks more efficiently and effectively as they increase in skill over time. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. G-Tolerance - (Max 5620). However ace qualification did also raise your battle rating in the past (not sure if it's still like that). Crew skill level on a particular plane. What are your priority skills to upgrade on your crew? I know some will be personalised to the vehicle, but in general what do you prioritise? For me personally I try and prioritise a few things, such as rangefinding, targetting, weapon reloading and leadership, while also putting a couple into things like vitality and agility so some survivability. 5 for each skill (except repair rank, which is full points) . Or you might misjudge a strafing run and prune a few. Repair rank I usually chose 1 crew and let it be my "mechanic crew" and invest heavily on repair rank there, up to a point its rank matches the aircraft i fly. Rudee66 • 8 yr. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. Repair Rank - Determines the maximum aircraft rank to which the "Repair Speed" skill is applied. IE: Tier 3 plane (damaged in game) + Repair rank 1 and repair speed 1 = 25 seconds airfield time. I go every single piece of information about crews and how to have the best crews possible. These can be how quickly aircraft are repaired by ground crew on the airfield, how fast the. The only skills you really NEED for a fighter are the G Force Tolerance, Stamina, Vitality & Weapon Maintenance skills. At most, getting the crew skills to their maximum will give a relative increase of +5 for each skill. 5=15. Spend a bit of time in the test range for whatever gun you are using. The rest are perfectly fine with rank 2 + Expert crew. The other skills can come next but these are priorities as these are crucial to your survival. 53, the entire system of detection and recognition (transmitting markers) has been fully updated. Bombing Bases, especially with the Dornier Do217 series is a fast and efficient way to get RP, crew points and cash. but I've recently started playing tanks seriously and I'm not sure how to split it. 12$ per crew. the best choice is to focus the acces (use your exp for increase faster as possible the number of. For instance, the Bf 109 F-4/trop requires repair rank 3. Not exactly, there is a common skill tab in the crew development view. 2km away, and Ace Crew is up ti 8km away. but the benefits are really marginal even with a maxed out stat. CanUPlsUninstall. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. Thats all i know and i guess if they die then ye u are handicapped #1. Bombers want points in defensive armament, but don't care about. 3 (RB). Reply. There are 5 of them in total and today in this article, I will quickly explain. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. War Thunder MMO Action game Gaming comments. In Realistic and Simulator battles you will receive approximately 1% of the research points earned for the aircraft the crew is flying in; in Arcade battles you gain 3%, but the experience is spread among multiple crews. If you're somewhat advanced into the game, understand that not all types of planes prioritize the same skills. now I don’t mind the prices. Leadership*1: Boosts every other skill by 5% Crew Interchangeability*1: Allows you to take nonfatal hits. The lowest number nest to the skill means that skill is a priority. Crew skills are War Thunder's way of simulating the experience and skill gained by air, ground, and naval crews through combat missions, allowing them to perform/endure tasks more efficiently and effectively as they increase in skill over time. Remember crew xp is equal to 3% of RP in arcade battles, and 1% of RP in realistic and sim. What are your priority skills to upgrade on your crew? I know some will be personalised to the vehicle, but in general what do you prioritise? For me personally I try and prioritise a few things, such as rangefinding, targetting, weapon reloading and leadership, while also putting a couple into things like vitality and agility so some survivability. Yeah if you are only going to use single crew member planes in that crew slot, the defensive armament tab is mostly a waste. Sep 9, 2022 @ 10:21am I didn't know the answer myself and. Crew skill only makes things easier and slightly more predictable. The others can just come as you go. but I've recently started playing tanks seriously and I'm not sure how to split it. Expert crew is double the price of crewing the tank and the same price as purchasing the tank. Expert level is done with silver lions, to ace the crew you either need to spend gold on it, or grind it a lot after finishing its upgrades (you get a progressively larger discount on the gold cost, followed by simply getting the ace crew for free). War Thunder MMO Action game Gaming. smittywjmj. The best skills to spend crew points on. Leadership*1: Boosts every other skill by 5% Crew Interchangeability*1: Allows you to take nonfatal hits. I'm not new, and I know it affects crew replacement time, I want to know by how much, if it affects the speed of getting a new crew from cap, and how it changes with the skill level of each separate crewmember like say my gunner has max agility and is replaced by a 0 level loader vs a max level loader replacing a min level gunner, which is the faster one. This can help increasing your crews overall performance. but I've recently started playing tanks seriously and I'm not sure how to split it. ago. 50 cal. what crew skills shoild i improve first? thank you. Air battles might be just the opposite given things like max G-forces, etc. Basic, expert then ace and yes for air, i dont play tanks much. ago For Ground: Priority 1 = Certain Special skills (loading. ago. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. War Thunder. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. Had a spare crew with enough xp to check each category, here are the results. 9 March 2018 Development. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. Expert qualification adds 30 skill points to some skills and they will stack to your original spent skill points. What are your priority skills to upgrade on your crew? I know some will be personalised to the vehicle, but in general what do you prioritise? For me personally I try and prioritise a few things, such as rangefinding, targetting, weapon reloading and leadership, while also putting a couple into things like vitality and agility so some survivability. Everybody of us knows the problem when your gunner is badly wounded (red) and turns the turret with like 1 degree per hour so I thought wouldn't it…Each skill that can be upgraded is detailed more on the crew skills page. There are some things will increase dispersion (ie. . Example for an air crew: If your Keen vision stat is Level 5, you can see targets up to 6km away, if its Expert Crew, up to 7. 3. 85, and I can. Since i'm a pretty much new player in War Thunder I have a lot of doubt about where to spend my skill points. This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X|S. They're usually not worth it later on when your crew skills alone are adequate. I would imagine that like aircraft skills, crew just take so much damage that double health means nothing. Artillery Accuracy (Radio): Tighter zone for artillery barrage => more chance of hitting something Usually the special skills of the crew is the best to prioritize, without autoloader the loader skill is the most important to prioritize, after that the gunner targeting and commander leadership, then the driver skill, the radio comm, and the artillery skill last, among the common skills field repair is the most important to other common. Legacy187. but I've recently started playing tanks seriously and I'm not sure how to split it. If your crew level is low and it's annoying you, then yes buy some crew skills and put it all into stamina, g-tolerance and vitality first, then gunner skills so you don't jam your guns, followed by repairing/rearming to reduce repair/rearm times. Either player can get an aced Crew without spending a penny. ". About 5,000 Ge's for a fresh crew, though since im more than half way there with my germans, it wont cost as much. By participating in battles, in addition to SL and XP you also receive a crew experience, which can be used to train that crew. Much like tank crew skills, these increase the general performance of your vehicle. (Logistical services applies to other trees, so one probably already has that skilled up some) Also: any difference with RB va AB. ago. Each skill that can be upgraded is detailed more on the crew skills page. Would you agree?9 March 2018 Development. So short read version - leadership, reload, targeting, rangefinding, driving, tank repair, arty skills, vitality, agility. • 10 yr. Your hanger, Plane research & Crew slots. Starting from 0, those points will completely max your pilot's vision, awareness, g-tolerance, vitality, and will max out your reload speed and weapon maintenance. 2km away, and Ace Crew is up ti 8km away. Would you agree?So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. As is Agility. Sure, the spotting skills aren't all too high priority, but difference in reloading, targeting, driving, repair and agility and vitality, artillery. As a general rule, then move on to other modifications like tracks, engine, filter (ETC. In today's video, we will be taking a look at the crew skills for aircraft. Bomber need vitality for its pilot and gunner. What are your priority skills to upgrade on your crew? I know some will be personalised to the vehicle, but in general what do you prioritise? For me personally I try and prioritise a few things, such as rangefinding, targetting, weapon reloading and leadership, while also putting a couple into things like vitality and agility so some survivability. " I am not noticing the skill being put to work. Agility (crew average): Replaces a knocked out crew member more quickly. Leadership says it boosts all crew skills, but I haven’t really seen it’s effects. but I've recently started playing tanks seriously and I'm not sure how to split it. • 5 yr. Yes, airplanes have Ground Crews = 1 skill bar. pretty much the title. Previously, any reloading was based on the following principle: the player could fire all shells. but I've recently started playing tanks seriously and I'm not sure how to split it. So even if you have 2/3/4 crewman, the tank take skills from the 5 of them (2) I think vitality is a common skill and therefore averaged, because all. Trained crew: Up to 50% vehicle proficiency (each full bar is 10% for that particular skill) Expert crew: Up to 80% vehicle proficiency. . One point on keen vision of each crew for starters, this skill only works when the crew member it's looking in the enemy tank direction. such as crew skill changes, spotting advantages, etc… for 2 seater jets, but after waiting a month for. Crew skills are individually not so important, but because there's so many of. The client values, given for 100% crew, will normally be taken into battle with 110% crew skill members aside from specific functions, causing their actual performance to deviate from the expected. The skills are precision, accuracy, g-tolerance, stamina, vitality, etc. 30% is. Repair time (in the hangar). planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. There are 5 crew slots: Driver, Gunner, Loader, CC, Radio Op. If I have 5 crews, can my answer be at most 5, because they all have ace status for some plane, or can it be 50, because they all have ace status on 10. Hopefully I could get some tips on what to max first for the most efficient tank crews. Reply Vision and the other skills that are for each crewman are averaged to reach your actual performance in terms of recrewing, repairing, etc. These don't really play a role in War Thunder and are expendable crew members and replacements. It was introduced in Update 1. The whole addition of crew skills in war thunder was a bad idea, as it skews the player skill curve rather heavily. Visability. I’m disappointed that the new Economy Roadmap completely ignored crew skills. I plan on getting the air crew spaded out and go from there. In War Thunder, you’ve got a few skills to add to the crew of the plane that you’re flying. . Loading, aiming, leadership for tanks. Leadership (Commander) Affects ALL other crewmembers' performance positively. Since there haven't been any vehicle requests in the last few discussions, I thought it would be interesting to talk about something completely different this time. It’s one of the most abusive grind components of the game. I can see three distinct skill sets: Single-seat fighters and attackers; don’t need ANY of the defensive armament skills; planes with a single gunner, which still have maneuverability, like heavy fighters, some attackersI would think it's pointless to train the driver and gunner as you never want them 2 switching out for anyone elses position. Because the first few points in each crew skill count the same for level as the last ones in each skill, but the first ones cost a lot less money, you can get the crew's level higher, faster, by investing in the gunnery skills even when you aren't using that crew for planes with turrets, and then. I feel like I actually have a fighting chance against higher XP players who’ve been playing for a long time. Example for an air crew: If your Keen vision stat is Level 5, you can see targets up to 6km away, if its Expert Crew, up to 7. Edited. After the rental is finished, crew skills will not be reset and can be used in the future for any battles with the VS-8. Gunner skills and reload are my two go tos. pretty much the title. You end up with a kind of priority curve of how you spend your crew experience where you have 4 tiers of priority. How do you retrain a crew? I'. #1. Alternate between them as the lower levels are so much cheaper. That's not exactly how it works. Let's start with the list of skills and how to prioritize them. In arcarde you need for both bombers and fighters reduced reload times and in HB reduced repair times. Depending on your crew skill, the optical rangefinder is pretty accurate up to about 2-2. The mode you choose dictates how many crew points you get for your performed actions. general, air-rb. That's pretty. #warthundertips #warthunderguide #warthundertricksWant to make YOUR tanks RELOAD FASTER and turn quicker? Got loads of Crew Skill points and don't know where. It would take 35. The other skills can come next but these are priorities as these are crucial to your survival. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. See moreUsually the special skills of the crew is the best to prioritize, without autoloader the loader skill is the most important to prioritize, after that the gunner targeting and commander. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. That is for a single vehicle at 9. Yep and qualification also helps a lot. That said, late game there's no heavies so artillery skills wouldn't be wasted. 2. What are your priority skills to upgrade on your crew? I know some will be personalised to the vehicle, but in general what do you prioritise? For me personally I try and prioritise a few things, such as rangefinding, targetting, weapon reloading and leadership, while also putting a couple into things like vitality and agility so some survivability. That is a paywall. If anything the impact of crew skills should be made lesser. Since i'm a pretty much new player in War Thunder I have a lot of doubt about where to spend my skill points. Of course there is also the issue of Russian APHE and it's utter bs. Anyway you can level up other skill too cause the last two are not a priority. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. Adding qualifications this way gets you a massive increase to some important skills, and the first one only costs Lions, which are relatively easy to get. ago. For tanks with more than 5 crew it actually buffs the tank's performance as the algorithm needs only 1 skill set to maintain optimal operating conditions. I just got the MiG-21PFM and I need advice on what to spend crew points also any advice on how to use it right will be appreciated. Would you agree? So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. Most information are written in the crew skill pop-out already, for planes it's 9. At the moment, these are separated into air and ground. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. So if you've spent 100 crew xp points in pilot vitality for aircraft then you won't have 100 crew xp points to spend on tank skills. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. Crew skills are War Thunder's way of simulating the experience and skill gained by air, ground, and naval crews through combat missions, allowing them to perform/endure tasks more efficiently and effectively as they increase in skill over time. pretty much the title. but I've recently started playing tanks seriously and I'm not sure how to split it. This is a matter of pay-to-progress and how painfully obvious is/has been over the past 4 years of me playing. The first thing you want to max out is the reloading skill on your loader. If you hover your cursor over any skill, you'll see its description and bonuses it gives. Then the visions for the pilot. pretty much the title. Since i'm a pretty much new player in War Thunder I have a lot of doubt about where to spend my skill points. 4. CaptCookbook • 3 yr. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. Some exceptions: if you have a crew dedicated to tank destroyers/long range snipers (like a properly played Tiger), driving may be less of a priority. The impact can be quite. 000 GE to maximize crew for airplane. It's pretty nice to upgrade once you've upgraded the most important specific skills for each crew member, otherwise it shouldn't be a priority. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. Note that not all tanks have five crew members. Since i'm a pretty much new player in War Thunder I have a lot of doubt about where to spend my skill points. in theory you can max out everything, if you play long enough. 2s faster maximum repair time on breach repair (compared to -15s from levelling the skill itself) etc. . The crew skills system has 5 levels for each skill, with a progression step at 0. In tanks with 5 crew the attribution of crew specific skills is self explanatory. Now I'm giving it another shot, and I must say it's pretty amazing. M24 Chaffee is imo the best tier 2 US tank, good mobility, good gund, lots of smoke. Can any veteran player give me a few advices about how to build my crew for Ground Forces? Thanks a lot. ago. Crew points are earned through the amount of modification RP you earn. • 8 mo. Tank driving, targeting, leadership, weapon reloading, and field repair are the most important ones for tanks. An injured crew member (from yellow to red) reduces his performances. No, aircraft and tanks have two different sets of crew skills. Crews never change. This is why you must always fully upgrade crew that your tank does not even have. That game has certain huge issues (aircraft carriers and submarines) but only a complete fool would prefer war thunder's p2w 0. Once a certain crew level is reached with crew upgrades, they can enter "Qualification" to become enhanced to one specific ship. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. ago. but there are low priority crews, such as bomber/CAS slots becuase they (usually) don't require high G tolernace, which is expensive to train, and a those crews are often mixed with a tank crew. Since i'm a pretty much new player in War Thunder I have a lot of doubt about where to spend my skill points. 53 "Firestorm" a range of important changes to crew skills will take place. 7. Let me know if you have any questions in the comments below. Vitality i am not sure. The main difference comes from the limited Allison power plant and its formidable armament of. Hope this helps! As long as. My personal Discount Code: skill or crew points is an imp. Gtol>Keenvision>Stam>Awareness>all others. War Thunder MMO Action game Gaming comments.